Eye Beam - A quick blast shot from the pupils that is very destructive. Artificial Human 20 used it to destroy most of an island.

Arale Kick - A flying kick Arale used to beat up Blue Shogun.

Iai Zari - A quick skillfull slice with a katana blade.

Ikoukan o Hatsusei - A defensive maneuver that opens a small portal in front of the user which can absorb small energy balls.

Wild Boar Attack - An attack performed by Gotenks where he charges the opponent like a wild boar, then head butts the victim.

Irome - An "attack" performed by Buruma where she flaunts her butt at the opponent to try and tempt them into letting her go free.

Udebunri Kougeki - An attack performed by Buu where he rips off his arm and uses it as an aerial weapon.

Ultra Missile Punch - One of Gotenks' goofy and mostly useless attacks.

Ekishyou Ka - A very gruesome attack used by Majin Buu where he liquifies and shoots himself down an opponent's throat. He then expands his body inside the victim causing them to explode messily. Only characters that can alter their physical form without ill-effect can learn this ability.

S.S. Deadly Bomb - A semi-large energy ball strong enough to destroy the Earth.

Energy Absorption - An attack used by Artificial Humans in which they grab either their opponent's mouth, or energy attack, like the Kamehameha. They then use the red balls on their palms to absorb their opponent's energy. Only Androids (non-Cyborgs) can learn this ability.

Energy Dan - The attack used by Gohan where he formed a ball of energy around him and sent Garlic Jr. into the Dead Zone.

Energy Blast - An attack used by Artificial Human 20. He shoots energy out of the red ball in the palm of his hand.

Energy Gun - An attack used by fat Janemba. He shoots energy balls out of holes in his chest like a machine gun.

Oozaru "Great Ape" - The ability of a Saiya-jin to transform into a giant ape-like creature. In order for the transformation to occur, the required characteristic is the posession of the Saiya-jin tail, as the glands responsible for initiating the transformation are located exclusively there. He or she also needs to absorb at least 17 million zeno units of Brute ("Fruit") Rays through his or her eyes to initiate a transformation. Brute Rays are found only in sunlight reflected by a moon. If there is no moon, a planetary body will reflect the same amount of rays, but the easiest way to achieve this is to gaze at the full moon.

Golden Oozaru "Great Golden Ape" - An alternative and far stronger type of Oozaru seen in Dragon Ball GT. It is attained by Saiya-jins who have a tail and are already have use of the Super Saiya-jin form and above before looking at either a moon or a full planetary body (sunlight reflected from a planet apparently works equally well, as Son Goku used the "full Earth" to transform). Aside from its fur being gold-colored and standing on end, its appearance is identical to that of a regular Oozaru. It is widely believed that Golden Oozaru was intended to be the true form of a Super Saiya-jin, but due to the fact that Goku and Co. lost their tails prior to bursting SSJ, they didn't transform in this manner.

Kaiouken - An attack mastered only by Son Goku. It increases his power and speed as well as his senses. It can also be upgraded several times. In the fight against Vegita, he was able to raise it to Kaiouken 4x. In the fight against Furiza he was able to raise it to Kaiouken 20x. The downside to this attack is that it is unstable and can kill the user if they remain in the state for too long. This attack is obsolete after Goku becomes a Super Saiya-jin.

Kai Kai - The ability to teleport from planet to planet. Unlike Goku's teleportation, the user does not need to lock onto any specific ki energy. As such, for this RPG this ability can be used to teleport anywhere, including to and from the Next Dimension and/or Hell. Teleporting from one plane of existance to another (ex: from ND to Hell) takes 1 day, but teleportation within a plane is instantaneous.

Kaiten Kougeki "Revolving Attack" - One of the many, "one-timer" attacks used during the 21st Tenkaichi Budoukai. The user spins around furiously and can't be touched. The downside is, when the user stops revolving, they're incredibly dizzy and pass out.

Kaifuku no Jyustsu "Healing Technique" - Mr. Buu's ability to completely heal people who are near death with his forelock.

Kaifuku Power "Healing Power" - The ability to completely heal people near death with hands.

Kaata Nage "Cutter Throw" - An attack Chichi used when she was little. As a child, she wore a helmet with a blade on top. She could throw the blade at any object she wanted. She beheaded a dinosaur with this attack.

Kanashibari no Jyutsu - A technique used to completely stop a person from moving using psychic powers. The only downside is, if the user gets distracted, they can't keep control of the victim.

Kamekameha - Goten's version of the Kamehameha. It's the same exact thing, he just messed up the name since he's only a little kid.

Kamehameha "Turtle Destruction Blast" - Dragon Ball's signature attack. The user gathers energy between the palms of their hands and then releases it. The technique was invented by Muten-Roshi, and it took him 50 years to perfect it. It was performed by Goku after only having seen the move done once.

Ashikara Kamehameha "From the Feet Kame Hame Ha" - A technique used by Gokou during the 23rd Tenkaichi Budoukai to propel himself at Piccolo. He needed his hands free, so he fired the blast from his feet. You must know Kamehameha to learn this ability.

Kamehameha Gaeshi - Goku's ability to use a Kamehameha, to counter another Kamehameha. This was used to block Jackie Chun's Kamehameha at the 21st Tenkaichi Budoukai. You must know Kamehameha to learn this ability.

Hana Gaeshi Kame Ha - Tenshinhan's ability to block a Kamehameha by putting his hands together in front of his chest.

Kamehameha Max Power - Jackie Chun's strongest Kamehameha that he used to blow up the moon. You must know Kamehameha to learn this ability.

Shunkan Idou Kamehameha - An ingenious conjunction of two moves formulated by Goku. He stands in front of the opponent, gathers the energy for the Kame Hame Ha, then teleports behind them and fires the blast. You must know Kamehameha and Shunkan Idou to learn this ability.

Chou Kamehameha - A very powerful Kamehameha Goku used against Piccolo in the 23rd Tenkaichi Budoukai. You must know Kamehameha to learn this ability.

Ki Ai - An attack that shoots a wave of ki at an opponent when the user screams.

Ki Aigan - An attack that shoots a wave of ki at an opponent by looking at them.

Ki Akeshi - A technique used to block small energy attacks by screaming.

Ki Ai Hou - A technique used to push back an opponent by shooting ki at them with a hand.

Kienzan - A swirling disc of energy that looks and sounds like a buzz saw. It can cut through ALMOST anything.

Tsuibi Kienzan - Similar to the Kienzan in appearance, but much more deadly since it follows its target through anything until it hits it.

Renzokou Kienzan - Multiple Kienzans fired all at once. You must know Kienzan to learn this ability.

Kikou Ha - Standard energy wave blasts. They aren't particularly strong and are just used as defensive moves or as distractions.

Kakusan Kikou Ha - A very slow-moving ball of energy that can break into several parts and hits numerous targets.

Kakusan Yuudou Kikou Ha - This is one of Piccolo's coolest attacks. He sends hundreds of energy balls into the air and surrounds his opponent with them. The energy balls hang in mid-air for a second and then he forces all of the energy balls to converge on his victim at once, causing a large explosion.

Kochikara Kikou Ha - A blast of energy shot from the mouth.

Koukyuu Gata Kikou Ha - A very powerful blast of energy in the form of a ball.

Double Kikou Ha - A double blast of energy from both of the assailant's hands.

Tsuibi Kikou Ha - A blast of energy that follows the user's opponent wherever they go.

Yubisakikara no Kikou Ha - A single blast of energy shot from the fingertips.

Yubisakikara Renzokou Kikou Ha - Continuous blasts of energy shot from the fingertips.

Renzokou Kikou Ha - Continuous blasts of ki shot from the hands.

Kikouhou - Tenshinhan's signature attack. He targets his opponent in a triangle formed by his hands. He then shoots a fantastically powerful energy blast at his opponent. This attack is very dangerous though. It uses an enormous amount of ki and could easily kill him if he over-used it.

Shin Kikouhou "New Kikouhou" - Basically the same as above, but even more powerful. You must know Kikouhou to learn this ability.

Giji Super Saiya-jin "False Super Saiya-jin" - Used only in the movies, this was a state of power Goku reached which was not exactly Super Saiya-jin, nor was it normal. Think of it as half and half. It can only be acquired by Goku.

Ki no Jyouto - Another move performed only in the movies. This is when all of the Z-Soldiers give their energy to Goku so that he can defeat Brolli.

Ki no Tsurugi "Sword of Ki" - An attack used by Vegitto to attack Super Buu. He literally forms a long sword composed of ki and then impales Buu.

Ki Barrier - The user forms an impenetrable barrier of ki around them.

Galactica Donut - One of Gotenks' goofy attacks that fails to destroy Super Buu. He forms a ring f energy that looks similar to a donut. He then snares his opponent in the "donut" and squeezes it tight. The attack is supposed to make the enemy immobile, but Buu busts out of it with no trouble.

Gyariku Hou "Garlic Gun" - Vegita's answer to the Kamehameha. It's similar in appearance to the Kamehameha, and the energy for the attack is even gathered in a similar fashion.

Kyuushyuu "Absorb" - An attack where the opponent is literally absorbed right into the enemy. Cell absorbs people through his tail, while Majin Buu can absorb anyone with any part of his body.

Kyou Ken "Mad Dog Attack" - Goku acts like a wild dog and attacks his opponent on all fours.

Kyodaika - A power-up where the body of the user becomes huge and muscular. This is a transformation, not a technique, so it can only be learned if you possess it as a transformation.

Kuukanteni Punch and Kick - An odd move where the user stays in one place and can throw various punches and kicks into portals. A portal will then open up behind the opponent and the punch or kick will go right through.

Kuuchyu Teishi - When an opponent punches him, he disappears and appears directly above them ready to attack.

Crusher Ball - Jisu's signature attack. It's a ball of energy gathered in one hand, then flung at the opponent. It's not very powerful.

Great Kick Special - One of Gotenks' pointless attacks. It's nothing special, but it's funny to watch in conjunction with his other six or so attacks.

Ketaihenka - Cell's ability to change when he absorbs Artificial Humans 17 and 18.

Gekitotsu Ultra Buu Buu Volley Ball - Yet another of Gotenks' attacks. He encloses Buu in a ball of Speed Knots, then plays Volley Ball with him. Even Piccolo joins in.

Genki Dama "Energy Ball" - A very powerful attack that Goku uses only when he absolutely has to. Goku gathers energy from his surroundings and forms a POWERFUL ball of energy. The downside of this attack is that it takes a long time for Goku to gather the necessary energy for the attack to be useful. While the Genki Dama he created to beat Vegita was only about 2 feet wide, the Genki Dama he created on Namek was 50 meters wide. Only a Good aligned character can learn this ability.

Chou Genki Dama "Ultimate Energy Ball" - The same as above but even bigger and filled to the brim with incredible power. On Kaioushin Kai he needed to absorb almost all of the energy from each person living on Earth. You must know Genki Dama to learn this ability.

Kousengan - The attacker shoots energy at the victim from their eyes.

Kousokuidou - A battle tactic used by Goku where he jumps around at a furious rate causing loud booming sounds. He can heard, but not seen. He used this in the 22nd Tenkaichi Budoukai against Kuririn.

Kokoro o Yomu - The ability to psychically sense the past of someone.

Saikou Waza "Ultimate Skill: - Nappa's best move. A blast of energy fired from his mouth.

Psychokenesis - The ability to psychically teleport objects and manipulate them.

Saishyuu Saigo no Waza "Ultimate Final Skill" - Vegita's most devastating attack, in all definitions of the word. It is a suicidal attack that uses Vegita's own life as the source of the energy for the attack and the explosion from the attack is over a kilometer wide. When the attack is finished all that's left of Vegita is stone.

Saisei "Regeneration" - The ability to grow back a part of the body that's been disabled or damaged. Namek-jins can only regenerate if their head is intact. Cell can only regenerate if he has either a cell left, or the central nerve in his brain. Majin Buu can regenerate if even only the littlest dust particle is left of him. Only Namek-jins, Magical Beings, and Cell can learn this ability.

Saimin Jyutsu - A hypnosis trick performed by Jackie Chun on the Man Wolf. He makes Man Wolf think that Kuririn's bald head is the moon and turns the Man Wolf into a man for good.

Satan Miracle Special Ultra Super Megaton Punch - By far one of the greatest attacks in the history of Dragon Ball, the Satan Miracle Special Ultra Super Megaton Punch is an attack that Satan made up in his head in about 5 seconds. It's nothing more than a normal punch with a special name. About a minute after he performs the move, reporters ask him what it was called; he can't remember.

Saru Ken "Monkey Technique" - One of Goku's "one-timer" moves used only during the 21st Tenkaichi Budoukai. To confuse his opponent, Goku jumps around the ring and acts like a monkey.

Sawa Yakanaze - The user swings their arm and creates a huge gust of wind that blows their opponent away.

Zanzouken - A popular move used throughout Dragon Ball where a person moves so fast, they leave an after-image of themselves.

Ni Jyuu Zanzouken - The same as above, but instead of one, two after-images are left behind, letting the assailant attack from behind. You must know Zanzouken to learn this ability.

San Jyuu Zanzouken - The same as above, but instead of just two, three after images are left behind. You must know Zanzouken to learn this ability.

Tajyuu Zanzouken - Instead of just two or three after-images, multiple after images are left behind. You must know Zanzouken to learn this ability.

Zanzou Majyutsu - Same as the above, but instead of speed, the after-image is created by magic.

Shield - A defensive move Gohan uses to protect Piccolo, Kuririn and himself from being sucked into Garlic Jr.'s Dead Zone.

Jigen ni Ana o Akeru - Not really an attack, but more of a technique, the user screams INCREDIBLY loud and creates a tear between the dimension of Earth and The Room of Spirit and Time. This is used by Gotenks and Buu to escape the Room of Spirit and Time after Piccolo destroys the exit.

Shi Shin no Ken "12 Eyes" - One of Tenshinhan's famous attacks. He concentrates and makes three duplicates of himself. While each duplicate is a separate entity and can think on its own, Tenshinhan's power is divided between the duplicates and himself.

Shipo Kougeki "Tail Attack" - Nothing incredibly amazing, it is what it sounds like. Just the ability of a character who has a tail to use it as a weapon. If you lose your tail, you lose this ability too, as it's now pointless.

Shipo o Kaiten Sasete Sora o Tobu - Goku's ability to use his tail like a helicopter blade and hover over the ground. He uses this during the 21st Tenkaichi Budoukai.

Jibaku - A powerful suicide explosion. In Artificial Human 16's case, the explosion is caused by an internal bomb, not energy.

Jan-Ken - The first move Goku ever performed was Jan Ken. It's also one of the most intricate moves. It is based on the game "Paper Scissors Rock". The attack has three possible outcomes. If Goku shouts "Jan-Ken-Gu", the attack will correspond with rock and be a strong closed fist punch. If Goku shouts "Jan-Ken-Chyoki", the attack will correspond with scissors and be a poke between the eyes with two fingers. And finally, if Goku shouts "Jan-Ken-Pa", the attack will correspond with paper and be an open-handed slap.

Shunkan Idou "Instantaneous Movement" - Probably one of the most useful moves in DBZ ever. This technique allows the user to instantly teleport to anywhere in the universe. However, it is somewhat limited since they need to lock onto the ki of someone or something in order to teleport to the specific place. As such, for this RPG you can only use Shunkan Idou to teleport to Planets (not sub-sections). It cannot be used to teleport to or from the Next Dimension and/or Hell.

Anoyokara no Shunkan Idou - Goku's ability to temporarily teleport instantly from the after-life to Earth, even when he's dead. You must know Shunkan Idou to learn this ability and it can only be used in Battles.

Shyougekizan - Cell's ability to manipulate huge pieces of material in mid-air using energy.

Shyougeki Ha - Character's ability to cause long distance explosions by raising their fingertips.

Kobushi no Shyougeki Ha - The same as above, but done with a fist.

Zenshinkara no Shyougeki Ha - Same as above, but the user's arms and legs are spread out and the explosion extends in all directions. It's fairly powerful.

Yubisakikara no Shyougeki Ha - Same as above except it's performed by pointing at the desired point of explosion. It's not very powerful, but it's a VERY fast attack and can cause damage if the victim isn't expecting it. Furiza uses this on Piccolo and brings him near death.

Shyouken - An attack used by Tenshinhan where he grows two extra arms. He increases his attacking and blocking power with this technique.

Jinruizetsu Mestukougeki "Special Human Genocide Attack" - This attack may be a mouthful, but it's rightfully named. This is probably the most devastating attack ever performed in Dragonball Z. Buu locks onto every single human's ki, then releases a furious barrage of energy blasts into the sky. They plummet to the ground and each and every blast hits one target: a person. Every single person on Earth is killed with this attack, except for Tenshinhan, Chaozu, Mr. Satan and the people on Kami's Tower.

Tsui Ken "Drunken Fist" - Are there any Jackie Chan fans out there? If so you should know this attack. Based on a character from Chinese mythology, Wong Fei Hung, this is a ridiculously stupid looking fighting technique, but it's highly effective. The user acts as if they were drunk and stumbles around, but they are actually executing a brilliant series of moves that if pulled off correctly, can be extremely effective against any opponent. Since Akira Toriyama admits to being inspired by Jackie Chan for creating several fighting scenes, it's no doubt that Toriyama based this on Jackie's role in the movie, Drunken Master.

Super Ghost Kamikaze Attack - Gotenks' first successful attack used on Super Buu. Gotenks spits out a white blob which turns into a floating ghost of him. The ghost has its own personality and is semi-cocky. When the ghost is touched or jarred even lightly, it will explode. Buu finds this out the hard way.

Super Ghost Kamikaze Attack 10 Ghosts in One Shot - The same as above, but as the name infers, Gotenks spits out 10 ghosts at once. The scene with the ghosts doing their own things is a laugh riot and shouldn't be missed.

Super Saiya-jin - Probably the most popular form of battle in Dragon Ball Z from the defeat of Furiza to the end. This is something only Saiya-jin or Human/Saiya-jin hybrids can accomplish. When a Saiya-jin is in the Super Saiya-jin state, their hair turns a blonde color, their eyes turn green and they are usually surrounded by a yellow ki. The state of Super Saiya-jin has several requirements. The Saiya-jin must have a quiet, pure and calm heart. The Saiya-jin must also have a certain amount of power. Vegita knew Goku would be able to attain Super Saiya-jin when he demonstrated his skills against the Ginyu Tokusentai at a power level of 90,000. The final requirement is extreme rage and lust for battle. This is why it was so difficult for Goku to attain SSJ, because he's not normally an angry person. Once in the SSJ state, the Saiya-jin's heart is filled with anger. Because of this, Goku cannot form a Genki Dama when he's in the SSJ state since he needs to have a pure heart to do so. An interesting fact is that the SSJ we normally see, (the blonde hair, etc.), is actually a weird transformation. The true Legendary Super Saiya-jin who existed 1,000 years before Dragon Ball Z did not change in that fashion. He became a golden Oozaru. The reason Gokou and the rest change differently is because their tales are removed.

Super Saiya-jin Dai 2 Dankai "Ultimate Super Saiya-jin Stage 2" - The Ultimate SSJ state is used briefly in DBZ right before the Cell Game. This state of SSJ increases the Saiya-jin's power, but at the cost of his or her physical speed. The state itself looks pretty cool though because the Saiya-jin's body becomes totally pumped up.

Super Saiya-jin Dai 3 Dankai "Ultimate Super Saiya-jin Stage 3" - This stage looks cool, unfortunately it's only used in battle once. The Saiya-jin's body becomes HUGE and muscular. The Saiya-jin's power is increased by a huge amount during while in this state, however because of the muscular pump-up, the Saiya-jin is very slow moving and can leave openings for attacks if their opponent is skilled enough to spot them.

Super Saiya-jin 2 - Super Saiya-jin 2, aka "The Super Saiya-jin beyond Super Saiya-jin", was first seen being used by Gohan in the Cell Saga. It's clear that this is the most suitable form of SSJ to be used in battle with strong villains. The Saiya-jin's power is increased immensely and their speed does not suffer at all. And unlike Super Saiya-jin 3, it does not use up the character's energy as quickly.

Super Saiya-jin 3 - The most powerful SSJ attained in DBZ. The Saiya-jin's hair turns blond and their eyes turn turquoise, but the major change is that the Saiya-jin's hair grows to an incredibly long length and their eyebrows disappear. SSJ3 Gokou may even have been the strongest character in DBZ. Gokou says that if he were to reach Full Power SSJ3 he could defeat Kid Buu. Unfortunately, he never reaches Full Power because being in the SSJ3 state uses up a LOT of energy and Gokou ran out of energy before he could reach Full Power.

Super Saiya-jin 4 "Oozaru Dai (Form) 3" - The most powerful SSJ attained in all of the Dragon Ball trilogy. The Saiya-jin's body takes on a more ape-like persona, growing a think layer of brown or red hair over his or her arms. His or her pectoral and upper abdominal muscles are further defined by remaining hairless, allowing them to stand out more. The Saiya-jin's hair remains black, but does grow slightly longer and fuller. This form was only acquired in DBGT after Pan was able to calm down Goku while he was in the Golden Oozaru form. Note that this transformation may be the true form of Super Saiya-jin 2, since Golden Oozaru may have been the true Super Saiya-jin (Goku and co. never attained it earlier because they didn't have their tails anymore).

Tsukashiipe - A disgusting attack where the user farts on the victim to stun them.

Zutsuki - A powerful head-butt to the chest.

Speed Up - A technique used to increase.....speed.

Seki Katsuba - Probably one of the cheapest attacks in DBZ, Seki Katsuba, is an attack where the assailant spits on the victim, and the victim is turned to stone if the spit touches them. The only way to reverse the stone effect on a characters is by killing the person who spit on them.

Cell Junior Umidatsu - Cell's ability to expel from his body, as many duplicates of himself as he likes. The Cell Jr's are little Cells who, like the Saibaimen, lack speech and are sadistic. They are exactly like Cell in almost every way, except they are blue instead of green, they have slightly less power than Cell and they cannot regenerate body parts. For this RPG, the spawned clones are at 50% of your PL and are treated as temporary, 1-battle henchmen.

Senzai Nouryoku o Hikidatsu - This is also known as, "Awakening the Sleeping Power". This is a technique used to bring out the true potential power locked up inside a person that even they themselves can't see.

Souki Dan "Spirit Bomb" - This is the REAL Spirit Bomb. The Souki Dan is Yamcha's signature technique in late Dragon Ball and throughout Dragon Ball Z. The Souki Dan is a basketball sized ball of energy which Yamcha can control the movement of with his fingertips.

Dai Kaiten Kick "Great Revolving Kick" - One of Gotenks' pointless and useless, but funny attacks.

Daichiretsudan "Great Earth Cutting Row" - One of the most impressive attacks demonstrated by Furiza during his fight with Goku. With a swipe of his hand, he can cut a long deep row in the ground. Luckily we don't get to see what effect the attack would have on Goku.

Time Stop - A cheap attack used only by Gurudo. By holding his breath he can freeze time and run around doing as he pleases. The only stipulation is that he can hold time only as long as he can hold his breath.

Dynamite Kick - This attack is sort of different for the two individuals who perform it. For Mr. Satan, it's just a normal kick with a special name. The other character who uses this attack, Gotenks, actually kicks the opponent, then lands several yards away and an explosion goes off where he connected with his kick.

Taiyouken "Solar Fist" - Throughout the series, Tenshinhan has invented some really useful attacks, but this is the one attack he created that's used the most by other characters as well. In order for the attack to work, the sun has to be out. The user raises their hands to the sides of their face, and then shout out the name of the attack. The sun's light is then reflected directly into the face of the unfortunate victim, causing them to lose sight for a period of time.

Taiyou Kousen Hanshya "Solar Attack from Baldness" - A simple but effective attack developed by Kuririn during the 22nd Tenkaichi Budoukai. He reflects the sun's rays into his opponent's eyes by angling his shiny head in the right direction.

Chikyuu Hokai no Ichigeki "Destruction of Earth in One Attack" - The second most devastating attack ever performed in DBZ. This attack of performed by Kid Buu blows up the Earth in only a matter of seconds.

Chyou Kyoshin Jyutsu - Slug's special ability to increase his body size to the height of an apartment complex, comparable to a Saiya-jin in Oozaru. His speed does not suffer because of his increased mass. Piccolo was shown to be able to perform this transformation once in Dragon Ball, but due to a "stomach turning" experience with Goku, he no longer used it afterwards.

Chou Baku Retsu Ma Ha - During the 23rd Tenkaichi Budoukai, this was Piccolo's "Trump Card". It was probablly the most powerful attack performed in Dragon Ball and destroyed almost everything on Papaya Island. Piccolo needs to charge up for a long time before carrying out the attack, but when he's ready, he spreads all of his appendages out and lets loose a fantastic growing dome of destruction with him at the center.

Tsu no Beam - A blast of electricity shot from Piccolo's antennae

Dead Zone - Only Garlic Junior can perform this fantastic move. By concentrating, Garlic Jr. can create a black hole that sucks everything in its path inside. On the inside is pure black nothingness. Escape from the Dead Zone was thought to be impossible, but when Garlic Jr's home planet neared the Earth, he was able to gain the power to free himself from it. For this RPG, characters caught in the Dead Zone are considered dead.

Terepashi "Telepathy" - The ability to communicate others by speaking to them through their mind or heart, the ability to sense past events, and the ability to channel one character's thoughts to other characters.

Toujyou Cool Pose - A dumb battle pose mocking Sailor Moon performed by Gohan and Videl before they go into any battle.

Toomi no Jyutsu - The psychic ability to sense what's going on in a different part of the world or universe. In order to do this, the user normally closes their eyes.

Totsugeki! "Charge!" - Goten's second and final special move that he uses on Trunks during the Children's Division of the 25th Tenkaichi Budoukai. He flies high into the air then drops like a rock and charges straight for his opponent below.

Do-Don Pa - A popular move used by villains related in some way to the Tsuru Sennin, (Kame Sennin's evil rival) and his brother, Tao Pai Pai. The Do-Don Pa is basically a Kamehameha-like blast, but instead of being shot from the palms, it's fired from the index and middle finger. It's also thinner than the Kamehameha, but no less deadly.

Nigiri Tsubishi - A simple attack but only characters with big hands can do it. They grab their opponent between their hands and crush them.

NingenTatsumaki "Human Tornado" - A move Goku uses during the 23rd Tenkaichi Budoukai where he turns himself into...well, the name is self-explanatory. It's not particularly useful.

Ninjinka "Human Carrot" - The ability to turn people into carrots by touching them.

Ninjinka Kaijyou "Human Carrot Reversal" - The ability to return a person turned into a carrot, back to normal.

Nobiru Ude "Extending Arm" - Piccolo's ability to extend his arms to almost any length.

Purple Comet Crash - A funny and pointless move where Baata and Jisu combine their powers for one attack.

Purple Comet Z Crash - A powerful spin-off of the previous move. Still useless. You must know Purple Comet Crash to learn this ability.

Hai Syu Ken - A move where Tenshinhan bounces his opponent around like a volleyball. While it sounds goofy, it's very effective.

Hyper Plasma Shortcake - Yet another one of Gotenks' humorous moves. This attack isn't actually seen, you only hear him yell the name.

Hashyu Ken "8 Fists" - The user moves their arms up and down very fast making it appear that they have eight arms. The attack itself is fairly useful because it's confusing and the user actually hits the victim eight times in what appears to be one swing.

Haru no Niku Kougeki "Stretched Flesh Attack" - This attack is more or less what it sounds like. Fat Buu rips off a chunk of his body, then stretches it a bit, and wraps it around Vegita, binding him so tightly, he can't escape. Only characters that can alter their physical form without ill-effect can learn this ability.

Barrier - The character creates an impenetrable barrier of ki around themselves.

Balloon Flash Bomb - One of SSJ3 Gotenks' stupid attacks.

Power Keisoku - Artificial Human 16's ability to scan power levels. He's the only Artificial Human with this ability in the anime. Only Androids and Cyborgs can learn this.

Power Tackle - Yet another of Gotenks' goofy and time wasting attacks that have no effect on Buu. But like I keep saying, these are really funny to watch in the show because he blurts out about 6 of them at once.

Power Ball - This is the ball of energy that helps a Saiya-jin transform into the Oozaru state. The ball explodes in mid-air and the gasses inside the ball mix with the atmosphere producing a large amount of Brute Waves. The gasses stay together for about 90 minutes, then they diffuse, and the Saiya-jin must use the attack again. Contrary to what American DBZ states, Goku's father DID NOT develop this attack. Goku's father was not a scientist, he was a low-class Saiya-jin fighter. This ability has no effect on a tail-less Saiya-jin.

Ban Kokubikuri Shyou - Jackie Chun's most powerful attack. He presses his palms together, charges up, then hits his opponent with a continuous high charged electrical beam. In early Dragon Ball, this was one of the most deadly attacks. It nearly killed Goku.

Hikou "Flight" - This is not flying with ki energy like most characters do, this is the ability to actually fly. You'll notice the Artificial Humans are listed as being able to do this. "Well how can they fly if they don't have wings?". I dunno, however, it's well known that the Artificial Humans do not have ki. So it would be impossible for them to fly using ki. Only Androids and Cyborgs can learn this ability.

Big Bang Attack - This is Vegita's first attack he coins as a Super Saiya-jin. He raises his right palm then charges for an instant, and lets a powerful ball of energy shoot out of his palm towards his opponent. What happens when the ball of energy hits the opponent? Well, the name is self-explanatory; just add a small mushroom cloud and a smiling Vegita. Notice that Vegita's attacks are all written in Katakana, not traditional Hiragana or Kanji. Akira Toriyama made Vegita use attacks with English names because he felt they suited his personality, whereas the attacks of a proper well-spoken character such as Piccolo are written only in Kanji and Hiragana. Akira Toriyama revealed this during an interview in one of the Daizenshyu.

Final Flash - This is Vegita's second most powerful attack. The scene in which he charges up for this attack in the anime is REALLY cool. Vegita puts his wrists together directly in front of himself, then charges up for a while (5½ minutes), and eventually lets loose a HUGE blast of energy. Once again, this attack is written in Katakana and pronounced in English, with a bad Japanese accent. Note that Cell's pretty much the only DBZ villain that would actually sit there for 5 minutes and wait for the attack. Complete idiot.

Finish Flash - ANOTHER of Gotenks' stupid attacks he uses on Buu.

Fusenka - An emergency move used by Kuririn during the 22nd Tenkaichi Budoukai to keep himself from falling out of bounds. He inhales and fills himself with air, then floats down to the arena like a feather.

Buku Jyutsu "Levitation Technique" aka "Flying" - The character raises their ki, and literally floats on top of it. As the user becomes more skilled, they can manuever through the air by increasing and decreasing the output and direction of their ki. Any normal human in the Dragon Ball world can actually do this, they just need to be able to find their ki. Non-Androids and non-cyborgs can learn this ability.

Bushitsu Shyutsu Gen Majyutsu "Magic Materialism" - The ability to make simple objects like clothes, weapons or crystal balls magically materialize. The items formed using this ability only last for one battle, but behave normally (ie, a materialized sword gives its proper PL bonus).

Fusion - A technique taught to Goku by the Metamoru-jin. The move itself combines, or fuses, two different characters into one new character. In order for fusion to work, both characters must be of the same race, and have the same power level -- if one character's power level is higher, they must lower it. If these requirements are met, then the two characters must perform a series of movements that resemble a stupid dance and end with a kung-fu move in which both character's fingers touch. Both characters must perform the movements at EXACTLY the same time, and say the words, "FuuuuSION! HA!", also in unison. If they do not complete all of this, then the resulting fused character could be disastrous. The two examples shown in DBZ is one very fat fused character and a very thin and old character. However, if all of the above is executed perfectly in sequence, the resulting character will be a perfect union of both characters and possess a phenomenal new strength. The movements, and thoughts of the fused character are not at all controlled or determined by the personalities or moves that the original characters possessed. The fusion character is completely unique. All fused characters are extremely cocky, and usually taunt their opponent while taking their sweet time playing with them. The downside of this is that Fusion only lasts 30 minutes. After 30 minutes is gone, the fusion character will split back into the two original characters.

Brain Crush Hammer - Does it have a stupid name? Yup. So is it another of Gotenks' goofy attacks? Yup.

Breath - While this may seem like a pretty dumb attack to us, "Watch out, or I'll breath on you!", for Buu, this is an attack that destroys an entire city. Buu takes a huge breath and expands his body to a large size, then lets it out. The force with which it shoots out of his mouth is twice the force of the strongest hurricane and uproots office buildings.

Breath Niyoru Henka Beam Kaeshi "Breath Beam Return" - This attack is a strong gust of breath that blows a beam of energy back at the character who shot it.

Bunkai Teleport "Break Up Teleport" - A very cool type of teleportation where a character breaks into pieces and reappears anyplace by reassembling. This ability only allows for short-distance teleportation. It can be used to travel to sub-sections and back, but cannot be used to travel to other planets.

Bunshin - A technique where the user can sprout independently acting and thinking duplicates of themselves that fight alongside them.

Bunseki "Analysis" - Artificial Human 15's ability to analyze every aspect of his opponent such as speed, power, strength etc. through Dr. Gero's Main Computer. This ability can only be learned by an Android (non-Cyborg).

Hell's Flash - This is considered Artificial Human 16's second strongest attack. He heaves his opponent deep into the ground, then removes his hands and aims his arm cannons in the crater he created by smashing his victim into the ground. He then shouts the name of the attack, and lets a furious barrage of high powered energy blasts into the Earth. The beams of the attack actually fill up the hole in the earth and shoot up through the crust of the Earth, creating huge holes in the ground. This ability can only be learned by an Android (non-Cyborg).

Henka Beam "Change Beam" - Buu's ability to change objects or people into any type of food, candy or subtance he desires. This beam is shot from his forelock, but is fired from the hand of anyone else.

Henge "Change" - The ability to shape-shift. Puurau can keep a shape as long as he can concentrate. Oolong can only hold a shape for 5 minutes, then he needs to rest 1 minute. After that he can change again. Henge Ara translates as "Flawed Change".

Henshin Nouryoku - Creatures such as Furiza use this ability to change the shape of their body so that they can control the power they have inside of them. Zaaban has 1 additional form, Furiza has 3 additional forms, and Koola 4.

Hokaku Kon Dan "Imprisonment Ball" - Furiza's special attack where he captures his opponent in a ball of energy they can't break out of. As soon as the ball hits the ground, it explodes.

Hokaku Technique - Garlic Junior's ability to shrink his enemies and seal them in glass jars.

Body Change - Ginyu's ability to switch bodies with anyone he wishes by shouting, "Change!". A beam then shoots out of his mouth, and must connect with the character's body that he wishes to take. If the beam connects successfully, he will have control over his target's body, and his target will be left in Ginyu's old body.

Honoo - A fire breathing technique used by Dabura.

Honoo no Tama - A blast of fire Dabura can shoot from his hands.

Makkankosappo "Screw Beam of the Devil" - This is Piccolo's signature attack in DBZ. He raises the index and middle fingers of his right hand to his head, then charges up. When he first performed this attack, it took him 5 minutes to gather the energy for the attack. By the end of the series, he does the attack instantly. The beam itself resembles a screw. There is a straight beam, surrounded by a spiral of energy. When it was first used in DBZ, this was the most powerful attack of its time.

Magnum Sundae - Yep, you guessed it, another one of Gotenks' dumb, but funny attacks.

Makousen - A magic energy blast shot from the hand.

Machine Gun Tsuki - A furious rapid punch assault used on an opponent when their back is against a wall.

Masenkou "Devil Blast" - This is Gohan's first real attack. He uses it against Nappa, although it proves to be pretty useless. To perform the attack, he raises both of his hands above his head, gathers energy between them, and then shoots a blast at his opponent.

Mafuba "Demon Incarcerator" - An attack used to seal enemies like Piccolo and Piccolo Daimaou in the Denshi Jar. The user must go through a series of movements, then fire a spiral beam at the enemy. The beam must hit the enemy, and the user must then guide the beam directly into the Denshi Jar. The downside of this attack is, once it's performed successfully, the user will die. This was first performed by Mutaito Sennin, Muten-Roshi's teacher, in order to seal Piccolo Daimaou in the Denshi Jar.

Mafuba Gaeshi "Demon Incarcerator Reflection" - An attack used to reflect the Mafuba beam back at the user, and hit them instead.

Mini Goku - A weird attack where Janemba creates a little clone of Goku that mimics Goku's moves. The Goku clone fires off a single Kamehameha to counter the real Goku's, then vanishes.

Mini Janemba - Another weird attack where Janemba makes hundreds of little clones of himself. The clones seem to lack ki abilities and simply attempt to beat Goku to death in a classic dog pile.

Miracle Super Punch - Yes....it has a stupid name. If you've been reading this list from the start to finish you MUST know by now who performs this stupid and useless attack.

Yuugou "Fusion" - This type of fusion lasts forever and it is originally performed by Namek-jins. One Namek-jin can fuse with another Namek-jin, giving the other his power and knowledge. The Namek-jin who will be the base of the combined character, (in other words, the character who will look the same after the process), places their hand on the other Namek-jin's chest. The other Namek-jin then joins with the base character. The resulting character will be no different from before, besides the fact that they will be more powerful, and have all of the other Namek-jin's knowledge and memories. Mr. Buu and Uub have a similar connection.

Rikum Eraser Gun - This is the attack Rikum was going to use on Vegita to finish him off. He charges up, then shoots a huge blast from his mouth, (like Nappa's mouth blast on steroids). Unfortunately for Rikum, Kuririn slams him in the head, and shuts Rikum's mouth, causing the attack to blow out of his nose, (like laughing while drinking milk). Because of this, a majority of Rikum's teeth get blown out.

Rikum Kick - A fast and powerful kick Rikum plants on his victim's face.

Rikum Maha Attack - This is Rikum's ultimate attack, which he unfortunately never gets to use because Goku's elbow has a collision with his stomach while he's in the middle of the attack.

Yoini Min Min Ken "All Good Children Go To Bed Technique" - A weird chanting technique Jackie Chun uses to possess his opponent and make them go to sleep. It's impossible to get out of till Jackie awakens his opponent...or is it?

Ryu Ken "Dragon Fist" - Any Street Fighter fans? This is arguably Goku's ultimate physical attack. Goku rushes his opponent and raises his right fist. He shouts the words every person who's ever been to an arcade knows, "RYU KEN!". Then Goku disappears and is replaced by a golden dragon. The dragon charges straight through the target's stomach, then coils itself around the victim. While this is going on, more sections of the dragon shoot up from the ground and wrap around the now reeling victim. Then the dragon constricts and completely annihilates the target in a bright flash of light. When the attack is finished, the dragon is gone.

Ring Jyou no Energy Ball - When Vegita and Goku are fighting each other for the last time, Vegita bashes Goku against a rock wall and knocks him dizzy. He then shoots out five rings of energy that chain his wrists, feet and neck to the rock wall. He then sentences Goku "TO DEATH! BY DISMEMBERMENT!".

Renzoku Shine Shine Missile "Continuous Die Die Missile" - One of Gotenks' semi-useful techniques. He shoots a barrage of energy missiles at Buu. Unfortunately Gotenks gets carried away with the attack and Piccolo has to point out that Buu dodged the attack and is right behind him. He also uses this move DBZ Movie 13, where it's highly effective.

Continuous Super Donuts - A useful attack performed by Gotenks where he shoots out a series of energy "donuts" that surround his opponent and seal them in a ball shape.

Rouga Fufu Ken - This is Yamcha's signature attack in Dragon Ball. He crouches and takes a stance, then rushes his opponent and attacks them with "The speed and power of a wolf."

Shin Rouga Fufu Ken - Same as above, just faster and more powerful. You must know Rouga Fufu Ken to learn this ability.

Rolling Attack Satan Punch - A "very powerful" attack used by the World Champion, Mr. Satan. He rolls a few times, then ends with a "crushing" punch. Yeah, sure. Actually, by the time Mr. Satan finishes saying the name of the attack, his opponent has already dodged.

Rolling Thunder Punch - Does it have a rediculous name? Yep. You guessed it, this is yet another one of Gotenks' attacks he uses on Buu in the Room of Spirit and Time.

Rocket Punch - A nifty attack performed by some Artificial Humans. They point their arm at an opponent, then fire it off at them like a rocket. While it's not very strong, it's a surprising technique. It can only be learned by an Android (non-Cyborg).

Nijuu Hakaisha "Double Buster" - It's an attack similar to Vegita's Final Flash, only smaller. Chibi Trunks performed this against Goten in the Tenkaichi Budokai.

Shining Sword Attack - This is the (named only in video games) attack sequence that Mirai Trunks used to kill Mecha-Furiza. He begins by using his Burning Attack as a distraction, after which he launches himself into the air with his sword drawn and comes down on top of his unprepared foe. Trunks slices him in half vertically, then waits for the two halves to seperate. After a short dramatic pause, he continues by slicing the two halves into little bits and pieces. He finishes the attack by placing his flat palm towards the collection of body parts and releasing a massive wave of energy, vaporizing the remains. Even Vegita is stunned by this show of force.

Burning Attack - Mirai Trunks's (named only in video games) trademark ki attack, this is a powerful energy blast shot from both hands. Trunks holds both hands forward, performs over 30 lightning fast hand and arm movements, and then puts both hands forward again, index fingers and thumbs touching. He then releases the blast, which resembles Vegita's Big Bang Attack, only much, much smaller. If you're bored, a youtube of this attack slowed down can be found here.

Shi no Bimu "Death Beam" - Furiza's favored killing technique. He extends his right arm and fires a small, bullet-like beam of ki from his index finger, which barrels down and pierces an opponent. Able to be fired exceedingly quickly while maintaining precise aim. Furiza murders both Dende and Vegita in this fashion, also heavily wounding Piccolo.

Shi no Tama "Death Ball" - An attack used by Furiza where a spark of ki lights on his index finger, and once enough energy is gathered this spark may grow to the size of a small room. When ready, this Death Ball is thrown towards the target. Typically this attack is used to destroy planets or as a last-ditch effort to kill an opponent

Choushinsei "Supernova" - This is Koola's varient of Furiza's Death Ball. Like the Death Ball, the Supernova is started by a spark of ki that lights on the index finger, and once enough energy is gathered this spark may grow to the size of a large bedroom. When ready, the Supernova is thrown towards the target. Typically, this attack is used to destroy planets or as a last-ditch effort to kill an opponent. Koola's Supernova is yellow, like the Sun, in which it probably got its name from.

Musicianship - Knowledge, skill, and artistic sensitivity in performing music. This skill is only useful in very specific events.

Swordsmanship - This represents a character's knowledge in swordplay. With this ability, he or she gains a larger PL bonus when equipping a sword.

Kaminari Furasshu "Thunder Flash" - An attack that should probably have be called "Flash of flames," Paikuhan begins this attack with a series of arm movements straight out of the Ginyu poses. He then brings his fists together in front of him where there is a flash of light, thunder, and flame. After the initial flash of light, a continuous column of flame fires at his opponent. This is pretty much Paikuhan's version of a Kamehamema.

Hyper Tornado - Paikuhan powers up and begins to slowly rotate in a circular fashion. As the spinning accelerates, a tornado-like effect begins to surround him and eventually grows outward and drops down on top of his foe. The vortex of wind surrounds his opponent, disorienting them greatly. Of course, when used on Goku, it has little-to-no effect.

Seishin no Bachi "Soul Punisher" - Actually loosely translates as "Punishment of the Mind/Soul/Heart". This is Gogita's ultimate attack. He starts by raising his arm into the air, palm up. The energy gathered for it resembles twinkling stardust, which gathers into a bowling ball sized ball of fluctuating rainbow colored energy. The ball then collapses into nothingness and drops into his hand, which explodes with light after he clenches his fist. He then tosses it at his foe, where it resumes its stardust-like quality. A few seconds after striking, the foe's back explodes outward and he or she quickly disintegrates into nothingness. A youtube video of it can be found here; the attack starts around 3:25. You might want to mute your speakers though, cause the music it's set to is pretty crappy, imo.

Big Bang Kamehameha - This is SSJ4 Gojita's ultimate attack and the most powerful attack (other than Goku's castle-sized Chou Genki Dama) performed in DBGT, combining Goku's Chou Kamehameha with Vegita's Big Bang Attack. If Gojita wasn't just showing off, he could have possibly annihilated Ii Shenron with this attack alone.

Revenge Death Ball - A large black energy ball. An attack that would have killed Goku if Kibitoshin hadn't rescued Goku at the last minute. This attack is similar to the Genki Dama, because Bebi has to draw energy from his human slaves. However, this accumulation of power is only needed once, since the power is evidently stored within Bebi, as he is able to generate it at will every time afterward.

Ki Sense - This is the Z-Warrior's ability to sense an opponents Battle Power (PL) without the aid of a Scouter. It also represents their ability to alter their PL at will and thus hide from enemy Scouters. Androids and Cyborgs are immune to this ability.

Dragon Thunder - This ability is used solely by Yi Xing Long in the second to last episode of DBGT after the Z-Warriors assume he has killed Goku. It is only useful against an opponent located behind him. He extends the spikes on his back and punctures his foe, then releases a rediculous amount of electricity. This ability face-plants Vegita, but before he passes out Vegita notices Goku hidden in a crater with his Chou Genki Dama and can't help but laugh.

Dengeki Jigoku Dama - A move used by Super 17, where he extends his arms and thrusts his palms forward, and a dark energy ball with red electric energy forms in his hand, following which he releases it in the target direction. This has enough power to destroy just about anything.

Rakurai "Thunderbolt" - This is an attack Yi Xing Long uses after he absorbs the 5-Star Dragon Ball, giving him all the abilities of Wu Xing Long. Simply put, it is the ability to summon a bolt of lighting from the sky to hit whatever target the user chooses. Yi Xing Long uses this attack to shock the crap out of a very blind SSJ4 Goku shortly after becoming Super Xi Ying Long.

Magma - This is an defensive shield Yi Xing Long uses after he absorbs the 4-Star Dragon Ball, giving him all the abilities of Si Xing Long. This power transforms his outer layer of skin into a shell of magma-like material, which burns anything that touches it. He uses the ability for fun after a very blind SSJ4 Goku attempts to beat him up with punches and kicks, causing Goku's hand to turn red hot, which he somehow blows out like a candle.

Boufuu "Windstorm" - This is an ability Yi Xing Long uses after he absorbs the 6-Star Dragon Ball, giving him all the ablities of Liu Xing Long. This technique summons a hurricane of gale-force winds, which easily blow away everyone (Gohan, Goten, Mr. Satan, Chichi, and Pan) except the blind SSJ4 Goku. Yi Xing Long uses this attack several times, later managing to even blow Vegita and Trunks off their feet.

Kouri Hari "Ice Needles" - This attack is used by Yi Xing Long after he absorbs the 3-Star Dragon Ball, giving him all the abilities of San Xing Long. It pretty much looks exactly like a regular multiple-energy blast type of attack, only with a ton of ice needles instead of ki blasts. He lauches them with both hands in a Kikouhou-like arrangement, raining the razor-sharp needles over a blind, immobilized SSJ4 Goku.

Kousenhi - Like the above ability, this attack is also used by Yi Xing Long after he absorbs the 3-Star Dragon Ball. It is a beam of energy shot from both eyes that quickly freezes its target in a block of ice upon contact, completely immobilizing him or her. It proves to be quite effective, since even SSJ4 Goku cannot escape from it.